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456 games

Tetris
NES

Tetris

Tetris is a 1989 puzzle video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Based on Tetris (1985) by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games, who had previously released a console port outside of the terms of their Tetris license. Bullet-Proof Software had previously released Tetris for the Family Computer in December 1988, while Nintendo had released Tetris for the Game Boy earlier in 1989. Nintendo licensed exclusive home console rights for the Tetris intellectual property from Soviet authorities, leaving Atari Games unaware that they did not possess these rights from their own license. Being forced to quickly recall their version of Tetris for the NES was a major setback to Atari Games and their involved subsidiary Tengen. American reviewers held Nintendo's version to be an inferior product to the recalled Atari Games version.

Puzzle
1989 3
Contra
NES

Contra

Contra is a 1987 run and gun game developed and published by Konami for arcades. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various home computer formats, including the MSX2. The arcade and computer versions were localized as Gryzor in Europe, and the NES version as Probotector in the PAL region. The arcade game was a commercial success worldwide, becoming one of the top four highest-grossing dedicated arcade games of 1987 in the United States. The NES version was also a critical and commercial success, with Electronic Gaming Monthly awarding it for being the Best Action Game of 1988. Several Contra sequels were produced following the original game.

Run and gun
1988 2
Sonic the Hedgehog 3
GEN

Sonic the Hedgehog 3

Sonic the Hedgehog 3 is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous Sonic games, players traverse side-scrolling levels while collecting rings and defeating enemies. They control Sonic and Tails, who attempt to retrieve the Chaos Emeralds to stop Doctor Robotnik from relaunching his space station, the Death Egg, after it crash-lands on a mysterious floating island. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails. Development began in January 1993 by Sega Technical Institute in California, shortly after the release of Sonic the Hedgehog 2. It was initially developed as an isometric game, similar to what became Sonic 3D Blast (1996), but became a conventional 2D platformer due to time constraints.

Platform
1994 1
Super Mario Bros
NES

Super Mario Bros

Super Mario Bros. is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). Directed and produced by Shigeru Miyamoto, it is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling stages while avoiding hazards such as enemies and pits and collecting power-ups such as the Super Mushroom, Fire Flower, and Starman. Miyamoto and Takashi Tezuka designed Super Mario Bros. as a culmination of the team's experience working on Devil World and the side-scrollers Excitebike and Kung Fu "Kung-Fu Master (video game)"). Miyamoto wanted to create a more colorful platform game with a scrolling screen and larger characters. The team designed the first level, World 1-1, as a tutorial for platform gameplay.

Platform
1985 1
Baseball
NES

Baseball

This article is about the Nintendo-developed game. For other video games of the same name, see Baseball (disambiguation). Baseball North American NES box art Developers Nintendo R&D1 Intelligent Systems Publisher Nintendo Designer Shigeru Miyamoto[6] Composers Yukio Kaneoka Hirokazu Tanaka Platforms Nintendo Entertainment System, arcade, Famicom Disk System, Game Boy, Nintendo e-Reader Release December 7, 1983 Genre Sports (baseball) Modes Single-player, multiplayer Arcade system Nintendo VS. System, PlayChoice-10 Baseball[a] is a baseball video game developed and published by Nintendo for the Family Computer (Famicom). It was originally released in Japan on December 7, 1983, a few months after the July 15 launch of the Famicom.[7] An arcade version titled VS. Baseball released for the Nintendo VS. System in 1984, featuring enhanced graphics and speech, becoming a hit at Japanese and American arcades. The game was later released as launch title for the Nintendo Entertainment System in North America in 1985,[8] and in Europe in 1986.[9] It was also ported to the Game Boy in 1989 as one of the handheld's four launch titles.[

Sports
1985
Breath of Fire II
SNES

Breath of Fire II

Breath of Fire II is a role-playing video game developed and published by Capcom. First released in 1994, the game was licensed to Laguna for European release in 1996. It is the second entry in the Breath of Fire series. It was later ported to Game Boy Advance and re-released worldwide. The game was released on Wii's Virtual Console in North America on August 27, 2007. Nintendo of Europe's website mistakenly announced it for release on July 27, 2007, but it was in fact released two weeks later, on August 10, 2007. In 2013, it was released for the Wii U Virtual Console. In 2016, it was released for the New Nintendo 3DS Virtual Console. In 2019, it was released for the Nintendo Switch SNES games library. Unlike later installments in the series, Breath of Fire II is a direct sequel to Breath of Fire. Set 500 years after the original game, the story centers on an orphan named Ryu Bateson, whose family vanished mysteriously long ago.

RPG
1994
Breath of Fire
SNES

Breath of Fire

Breath of Fire[a] is a role-playing video game developed by Capcom originally for the Super Nintendo Entertainment System. Initially released in Japan in April 1993, the game was later made available in North America in August 1994 by Square Soft, who handled the title's English localization and promotion. It is the first entry in the Breath of Fire series. Recognized by Capcom as their first traditional role-playing video game, Breath of Fire would set the precedent for future entries in the series, and features character designs artist Keiji Inafune, as well as music by members of Capcom's in-house sound team Alph Lyla. In 2001, the game was re-released for the Game Boy Advance handheld system with new save features and minor graphical enhancements, with the English version being released in Europe for the first time. In 2016, it was released for the New Nintendo 3DS Virtual Console.[4] In 2019, it was released for the Nintendo Switch SNES games library.

RPG
1993
Soccer
NES

Soccer

Soccer is a soccer video game developed by Intelligent Systems and published by Nintendo for the Nintendo Entertainment System. It was released in Japan and North America in 1985, and in Europe in 1987. An arcade version for the Nintendo VS. System titled VS. Soccer was released the same year. It was released for the Famicom Disk System in 1986. The NES version was released on the Wii and Wii U Virtual Console on June 12, 2014 and on the Nintendo Classics service in 2018, while the arcade version was released by Hamster Corporation as part of their Arcade Archives series for the Nintendo Switch in 2020.

Sports soccer
1985
The Mask
SNES

The Mask

The Mask is a 1995 side-scrollingactionvideo game developed and published by THQ subsidiary Black Pearl Software for the Super Nintendo Entertainment System which is based on the film of the same name "The Mask (1994 film)"). The film, in turn, was loosely based on the Dark Horse comic book series of the same name "The Mask (comics)").#cite_note-allgame-2) The game received moderately positive reviews from critics, who were particularly pleased with its faithful recreation of the humor and visual style of the film, while criticizing the level design and difficulty. Mob boss Dorian Tyrell and his gang of rogues are secretly planning to take over Edge City, a small and prosperous city where the nightlife revolves around the wealthy patrons who attend the nightclub that Dorian owns and operates for the benefit of himself and his henchmen.

Action platformer
1995
Double Dribble
NES

Double Dribble

Double Dribble (ダブルドリブル, Daburu Doriburu) is a 1986 basketball video game developed and published by Konami for arcades. It was the second basketball game by Konami, following Super Basketball. It was considered the most realistic basketball sports game upon release, with fast-paced action, detailed players, a large side-scrolling court, innovative cinematic slam dunks, and detailed sound effects, beginning a trend where presentation would play an increasingly important role in sports games.#cite_note-allgame-review-7) Much of the game's popularity came from its animation sequences showing basketball players performing slam dunks, as well as "The Star-Spangled Banner" theme during the attract mode. These were uncommon in video games at the time of Double Dribble's release. It was successful in the arcades, and the game became and remained popular and remembered when it was ported to the Nintendo Entertainment System in 1987.

Sports
1987
Inspector Gadget
SNES

Inspector Gadget

Inspector Gadget is a 1993 side-scrollingaction video game for the Super Nintendo Entertainment System based on the television show of the same title "Inspector Gadget (1983 TV series)"). The game was released by Hudson Soft, with developers who also worked on Hudson's video game adaptations SWAT Kats: The Radical Squadron "SWAT Kats: The Radical Squadron (video game)") and An American Tail: Fievel Goes West "An American Tail: Fievel Goes West (video game)"). The normally bumbling Gadget is portrayed as fairly competent as he must rescue his niece Penny from the clutches of Dr. Claw and his M.A.D. terrorist organization. Dr. Claw's face makes a rare appearance in the game, unlike the cartoon, which keeps his face hidden.#cite_note-1) The player controls Inspector Gadget as he travels around the world to rescue his niece Penny, who has been kidnapped by the terrorist organization M.A.D. and its leader Dr. Claw.

Platform
1993
The Flintstones: The Rescue of Dino & Hoppy
NES

The Flintstones: The Rescue of Dino & Hoppy

The Flintstones: The Rescue of Dino & Hoppy (Japanese: フリントストーン The Rescue of Dino & Hoppy) is a 1991 platformvideo game by Taito for the Nintendo Entertainment System and based on the animated series The Flintstones. Taito would later release another Flintstones game for the NES titled The Flintstones: The Surprise at Dinosaur Peak in 1993.

Platform
1992
Side Pocket
SNES

Side Pocket

The Game Boy version of Side Pocket is a slight modification from the NES version, featuring a smaller playing field (to compensate with Game Boy's screen), new set of soundtrack and a different screen layout. Like in NES version, the Pocket Game mode features 4 levels and the player starts with 5 lives. One unique addition to the Game Boy version is the ability to play single-player nine-ball mode, while in other versions this mode is limited only to two players. Enhanced remakes of the game were later released for the Sega Genesis, Super Nintendo Entertainment System, and Game Gear. This version features updated contents compared to the original NES and Game Boy versions, including revamped graphics, new soundtrack, and photo-realistic background sceneries during gameplay. The main game modes remain identical to the original, with several alteration on the Pocket Game mode.

Sports
1993
Golf
NES

Golf

In 1983, the Famicom had only three launch games, and its library would soon total seven, including Golf. Shigeru Miyamoto said he was "directly in charge of the character design and the game design",#cite_note-Miyamoto_Spills-5) and Satoru Iwata said he was the only programmer.#cite_note-only_prog-6) Golf has been re-released on many other consoles after its release. Hudson Soft released a conversion of the game for the Japan-only PC-88 and Sharp X1 in 1985.[citation needed]Golf was released for the Japan-only Family Computer Disk System on February 21, 1986.#cite_note-13) It was re-released for the Nintendo e-Reader for the Game Boy Advance on April 21, 2003.#cite_note-14) Both the NES and Game Boy versions were released on the Virtual Console for Wii U and Nintendo 3DS.#cite_note-15)#cite_note-16) It was re-released on the Nintendo Switch via Nintendo eShop on October 25, 2019, by Hamster Corporation as part of its Arcade Archives series.

Sports
1985
Tecmo Super Bowl III: Final Edition
SNES

Tecmo Super Bowl III: Final Edition

Tecmo Super Bowl III: Final Edition is a 1995 American football video game released on the Super Nintendo Entertainment System and the Sega Genesis. According to a spokesperson for the game's developer/publisher, Tecmo, the subtitle "Final Edition" refers to it being the last football game Tecmo would make for 16-bit systems. The game features the full NFL and NFLPA licenses. The game is closer to the real-life sport in comparison to the NES and the previous two SNES/Sega Genesis_Tecmo Super Bowl_ games in several ways. Each team has a playbook of eight passing plays and eight running plays, any one of which can be switched out and another put in its place in the middle of a game. It also includes some of the more nuanced strategies of football, such as attempting two-point conversions. Also setting itself apart from the NES-era games was the in-game presentation, which is more akin to the realistic "TV style" presentation of modern football games like the Madden series.

Sports
1995
Tecmo Super Bowl II - Special Edition
SNES

Tecmo Super Bowl II - Special Edition

Tecmo Super Bowl II (テクモスーパーボウルII スペシャルエディション) is an update of the previous Tecmo Super Bowl released for Super NES and Genesis.

Sports
1994
TwinBee
NES

TwinBee

TwinBee is a 1985 vertically scrolling shooter video game developed and published by Konami for arcades. Along with Sega's Fantasy Zone (1986), it is credited as an early archetype of the "cute 'em up" subgenre. It was the first game to run on Konami's Bubble System hardware. TwinBee was ported to the Family Computer and MSX in 1986, and has been included in numerous compilations released in later years. The original arcade game was released outside Japan for the first time as part of the Nintendo DS compilation Konami Classics Series: Arcade Hits. A mobile phone version with edited graphics was released for Japanese i-mode mobile phones in 2003. Various TwinBee sequels were released for the arcade and home console markets following the original game, some of which spawned audio drama and anime adaptations in Japan.

Shoot em up
1986
Antarctic Adventure
NES

Antarctic Adventure

Antarctic Adventure (けっきょく南極大冒険, Kekkyoku Nankyoku Daibōken; lit. "Actually Antarctic Big Adventure") is a video game developed by Konami in 1983 for the MSX, and later for video game consoles, such as the Family Computer and ColecoVision. The player takes the role of an Antarctic penguin, racing to various research stations owned by different countries in Antarctica (excluding the USSR). The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty.

Racing
1985
Tecmo Super NBA Basketball
SNES

Tecmo Super NBA Basketball

Tecmo Super NBA Basketball (テクモスーパーNBAバスケットボール) is a basketball video game developed by Sculptured Software for the Super NES. The game is the SNES equivalent of the original Tecmo NBA Basketball. It also came out a year later (with updated rosters) for the Sega Genesis.

Sports
1993
Biker Mice from Mars
SNES

Biker Mice from Mars

Biker Mice From Mars is a racing video game released by Konami for the Super Nintendo Entertainment System. It is a tie-in to the animated series of the same title. The PAL version of the game features in-game product placement for Snickers candy bars.

Racing
1994
Kung Fu
NES

Kung Fu

Kung-Fu Master, known as Spartan X#cite_note-18) in Japan, is a 1984 beat 'em up game developed and published by Irem for arcades. It was distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan. The protagonist Thomas is named after Jackie Chan's character in the film. It is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter_Moon Patrol_ (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

Action
1985
Mappy
NES

Mappy

Mappy is a 1983 platformvideo game developed and published by Namco for arcades. It was released in Japan in March 1983 and in North America by Bally Midway in April 1983. It runs on Namco's Super Pac-Man hardware modified to support horizontal scrolling. The name "Mappy" is likely derived from mappo (マッポ), a slightly pejorative Japanese slang term for policeman. The game has been re-released in several Namco arcade compilations. It spawned a handful of sequels and a 2013 animated web series developed by cartoonists Scott Kurtz and Kris Straub. Controls consist of a two-position joystick and a button. The player assumes the role of Mappy, a police mouse tasked with recovering stolen items from a mansion that serves as a hideout for a gang of thieving cats. Goro (Nyamco in Japanese), large and red, is the leader, while the smaller blue Meowky cats (Mewky in Japanese) are his underlings.

Action
1984
Final Fight 3
SNES

Final Fight 3

Final Fight 3, released in Japan as Final Fight Tough (Japanese: ファイナルファイト タフ, Hepburn: Fainaru Faito Tafu), is a 1995 beat 'em up video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the second sequel to Final Fight released for the Super NES, following Final Fight 2. Like its predecessor, it was produced by Capcom's consumer division with no preceding arcade version released. The game features the return of the protagonist Guy along with Haggar and also introduces new characters Lucia and Dean. The game's plot takes them through their efforts to rid Metro City of the new Skull Cross gang. Final Fight 3 introduced new moves, as well as branching paths during gameplay and multiple endings. Also available is the option to fight alongside a CPU-controlled partner. However, most critics felt these changes did too little in the way of expanding and improving upon the original Final Fight, and the game was released to little fanfare.

Action
1995
Dig Dug
NES

Dig Dug

Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks. Dig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game". Upon release, Dig Dug was well received by critics for its addictive gameplay and kawaii character design. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan.

Action
1985

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