Super Mario Bros

Super Mario Bros

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Super Mario Bros. is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). Directed and produced by Shigeru Miyamoto, it is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling stages while avoiding hazards such as enemies and pits and collecting power-ups such as the Super Mushroom, Fire Flower, and Starman. Miyamoto and Takashi Tezuka designed Super Mario Bros. as a culmination of the team's experience working on Devil World and the side-scrollers Excitebike and Kung Fu "Kung-Fu Master (video game)"). Miyamoto wanted to create a more colorful platform game with a scrolling screen and larger characters. The team designed the first level, World 1-1, as a tutorial for platform gameplay.

Gameplay

Super Mario Bros. is a platform game in which the player controls the titular protagonist Mario, who is tasked with exploring the Mushroom Kingdom to defeat Bowser and rescue Princess Toadstool. His brother, Luigi, is controlled by the second player in multiplayer mode and assumes the same plot role and functionality as Mario. The game takes place through a side-scrolling perspective where the player moves to the right to reach the flagpole at the end of each level. The Mushroom Kingdom includes coins for Mario to collect and special bricks marked with a question mark (?), which when hit from below by Mario may reveal more coins or a special item. Other "secret", often invisible, bricks may contain more coins or rare items. If the player gains a Super Mushroom, Mario grows to double his size and gains the ability to break bricks above him. The item protects Mario from a single instance of damage inflicted by an enemy or hazard, though falling off the map will always kill Mario.

History

Super Mario Bros. was designed by Shigeru Miyamoto and Takashi Tezuka of the Nintendo Creative Department, and largely programmed by Toshihiko Nakago of SRD, which became a longtime Nintendo partner and later a wholly owned subsidiary. The original Mario Bros., released in 1983, is an arcade platformer that takes place on a single screen with a black background. Miyamoto used the term "athletic games" to refer to what would later be known as platform games. For Super Mario Bros., Miyamoto wanted to create a more colorful "athletic game" with a scrolling screen and larger characters.

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