Tetris

Tetris

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Tetris is a 1989 puzzle video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Based on Tetris (1985) by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games, who had previously released a console port outside of the terms of their Tetris license. Bullet-Proof Software had previously released Tetris for the Family Computer in December 1988, while Nintendo had released Tetris for the Game Boy earlier in 1989. Nintendo licensed exclusive home console rights for the Tetris intellectual property from Soviet authorities, leaving Atari Games unaware that they did not possess these rights from their own license. Being forced to quickly recall their version of Tetris for the NES was a major setback to Atari Games and their involved subsidiary Tengen. American reviewers held Nintendo's version to be an inferior product to the recalled Atari Games version.

Gameplay

This version of Tetris has two modes of play: A-Type and B-Type. In A-Type play, the goal is to achieve the highest score. As lines are cleared, the level advances and increases the speed of the falling blocks. In B-Type play, the board starts with randomized obstacle blocks at the bottom of the field, and the goal is to clear 25 lines. The level remains constant, and players choose the height of the obstacle beforehand. During play, the tetrominoes are chosen randomly. This leaves the possibility of extended periods with no long bar pieces, which are essential because clearing four lines at once (known as a "tetris") is worth more than clearing the equivalent amount of lines in singles, doubles, or triples. The next piece to fall is shown in a preview window next to the playfield. In a side panel, the game tracks how many of each tetromino has appeared in the game so far. In A-Type, the level advances for every 10 lines cleared. Each successive level increases the points scored by line clears and changes the colors of the game pieces. All levels from 1 to 10 increase the game speed.

History

Tetris was shown at the January 1988 Consumer Electronics Show in Las Vegas, where it was picked up by Dutch-born American games publisher Henk Rogers, then based in Japan. This eventually led to an agreement brokered with Nintendo where Tetris became a launch game for Game Boy and bundled with every system. By 1989, about six companies claimed rights to create and distribute the Tetris software for home computers, game consoles, and handheld systems. ELORG, the Soviet bureau that held the ultimate copyright, claimed that none of the companies were legally entitled to produce an arcade version, and signed those rights over to Andromeda Software, who had already and fraudulently sub-licensed them to Atari Games prior to this revised agreement.

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