Super Mario Kart

Super Mario Kart

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Super Mario Kart is a 1992 kart racing game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The first game in the Mario Kart series, it was released in Japan on August 27, 1992, North America on September 1, 1992, and Europe on January 21, 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth best-selling SNES game of all time. Super Mario Kart was re-released on the Wii's Virtual Console in 2009, on the Wii U's Virtual Console in 2013, and on the New Nintendo 3DS's Virtual Console in 2016. Nintendo re-released Super Mario Kart in 2017 as part of the company's Super NES Classic Edition. In Super Mario Kart, the player takes control of one of eight Mario series characters, each with differing capabilities. In single-player mode, players can race against computer-controlled characters in 4 multi-race cups consisting of 20 tracks (5 in each cup) over three difficulty levels (50cc, 100cc and 150cc).

Gameplay

Super Mario Kart is a kart racing game featuring several single and multiplayer modes. During the game, players take control of one of eight Mario franchise characters, each with differing capabilities, and drive go-karts around tracks with a Mario franchise theme. In order for them to begin driving, Lakitu appears with a traffic light hanging on his fishing pole at the starting line, which starts the countdown. When the light turns green, the race or battle begins. During a race, the player's viewpoint is from behind their kart. The goal of the game is to either finish a race ahead of other racers, who are controlled by the computer and other players, or complete a circuit in the fastest time. There is a battle mode in which the aim is to attack the karts of the other human players. Some tracks feature chevron-shaped boost panels to increase speed for a brief moment. In addition, there are also short ramps that racers can use to launch themselves in the air. A combination of the two makes the player jump higher at a high speed.

History

Super Mario Kart was produced by Mario creator Shigeru Miyamoto and directed by Tadashi Sugiyama and Hideki Konno. It began as a multiplayer prototype of the 1990 SNES game F-Zero. Masato Kimura, who worked on F-Zero, was the lead programmer. The team aimed to produce a racing game capable of displaying two players on the same game screen simultaneously, in contrast to the single-player F-Zero. This led to simpler tracks than those of F-Zero. Computer and Video Games suggest that this initial emphasis on creating a two player experience is the reason for the game's horizontal split-screen during single-player. Battle Mode was developed from the desire to create a one-on-one mode where victory was not determined simply by competing for rank.

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