Super Mario Land 2: 6 Golden Coins

Super Mario Land 2: 6 Golden Coins

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Source: Wikipedia

About This Game

Super Mario Land 2: 6 Golden Coins is a 1992 platform game developed and published by Nintendo for the Game Boy. It is the sequel to Super Mario Land. In Super Mario Land 2, the player assumes the role of the protagonist Mario, whose main objective is to reclaim his personal island, Mario Land, from the clutches of his greedy rival Wario. The gameplay builds and expands on that of its precursor with innovations carried over from Super Mario World and Super Mario Bros. 3. Super Mario Land 2 received critical acclaim upon release and sold over 11 million copies, becoming one of the most successful and highest-rated titles on the Game Boy. Reviewers emphasized that the game surpassed its predecessor in all aspects. Super Mario Land 2 marks the debut appearance of Wario, who would become a prominent character in the Super Mario series as the antihero of several games "Wario (series)"), the first being this game's sequel Wario Land: Super Mario Land 3.

Gameplay

The objective of Super Mario Land 2 is to reach the end of each level, defeating or avoiding enemies while doing so. The game retains several enemies from the Mario series, such as the Goomba and the Koopa Troopa, and also introduces several new enemies. Enemies can usually be defeated by jumping on their head, but also may need to be defeated by different means, such as by use of fireballs. Other established mechanics include Warp Pipes, allow the player to enter hidden areas or find shortcuts, coins, and? blocks which hide coins and items. Unlike in previous Mario games, coins are not accumulated to automatically grant extra lives; instead, they are used to play games in a special area that awards lives and other power-ups. To gain lives, instead, the player must find hearts like they did in the previous Game Boy entry. After 100 enemies are defeated, a star drifts down to provide a short period of invincibility when touched. The star can also be found in other places in the game. While Mario is invincible, the fifth and each subsequent enemy he defeats will provide one extra life. While its predecessor was similar to the original Super Mario Bros.

History

Super Mario Land 2: 6 Golden Coins, the sequel to 1989's Super Mario Land, was developed by Nintendo's Nintendo Research & Development 1 (R&D1) department led by Gunpei Yokoi, who were responsible for several other Game Boy titles, including the original Super Mario Land game. As with its predecessor, Yokoi served as the game's producer, while it was directed by Hiroji Kiyotake, who had previously worked on other R&D1 titles such as Dr. Mario and Metroid II: Return of Samus, and Takehiko Hosokawa, who also designed several of the game's enemies. Hosokawa initially came onto the project as "assistant character designer" before ultimately becoming "half a director" alongside Kiyotake.

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