Super Mario All-Stars

Play Now
Important Control Tip: If keys are unresponsive after the game loads, please [click on the game window] to activate input focus.
How to Play
How to Play
Press Play Now button to start the Super Nintendo Entertainment System emulator in your browser.
Control guide merged: use keyboard on PC and on-screen buttons on mobile.
🖥️ PC Controls
| Action | Key (Default) | Description |
|---|---|---|
| D-Pad | ↑↓←→ | Movement control |
| A Button | Z | Confirm / Attack |
| B Button | X | Cancel / Jump |
| Select | V | Select button |
| Start | Enter | Start button |
📱 Mobile Controls
- Movement
- D-pad (left side)
- Action Buttons
- A/B or X/Y/A/B (right side, varies by platform)
- Start / Select
- Center of screen
- Left-Handed Mode
- Swap layout in Control Settings
Mobile Controls: After starting the game, tap the menu in the top-right corner → "Control Settings" to view full key mappings and customize controls.
From Wikipedia, the free encyclopedia:
Source: Wikipedia
About This Game
History
Super Mario All-Stars was developed by Nintendo Entertainment Analysis & Development, a former game development division of Japanese publisher Nintendo. It had the working title Mario Extravaganza as, according to Nintendo president Satoru Iwata, "It was a single game cartridge packed full of the first ten years of Nintendo's rich history." The concept emerged after the completion of Super Mario Kart (1992). The next major Mario game, Yoshi's Island (1995), was still in production, creating a gap in Nintendo's release schedule. Mario creator Shigeru Miyamoto suggested developing a "value pack" containing all the Super Mario games. According to assistant director and designer Tadashi Sugiyama, Miyamoto's idea was to give players a chance to experience The Lost Levels.
More details about this game can be found on Wikipedia article .
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