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456 games

Zillion
SMS

Zillion

Zillion, known as Akai Koudan Zillion (赤い光弾ジリオン; lit. Red Photon Zillion) in Japan, is a space adventure platform video game developed by Sega and designed for the Master System as a companion tie-in for Tatsunoko Production's Zillion anime series in 1987. The Zillion series prominently features Sega's egg-shaped mascot, Opa-Opa, who stars in the Fantasy Zone games, which are also available for the Master System. A sequel to the game, Zillion II was released in 1988.

Action adventure
1987
R.C. Grand Prix
SMS

R.C. Grand Prix

R.C. Grand Prix is an isometric racing game. Depicting 1:10 off-road racing, the player controls a radio-controlled buggy and races against three other cars to become the grand champion. The player has to play through 10 increasingly difficult stages and buy new parts for the controlled car from the prize money awarded from each stage. If the player is placed last in a stage or does not complete the stage within the time-limit, the game is over. It is possible to play this game in multi-player mode with up to four players. The players play through each stage, one at a time, and the order of play is based on the current standings in the game. The game also features a drag race bonus stage which is only available in multi-player mode. Here, two players race each other for some bonus prize money.

Racing
1987
X-Men 2: Clone Wars
GEN

X-Men 2: Clone Wars

X-Men 2: Clone Wars is a 1995 2D action-platformervideo game developed by Headgames and released by Sega of America for the Mega Drive/Genesis as a sequel to the 1993's X-Men "X-Men (1993 video game)"). The game is based on the adventures of the Marvel Comics superhero team, the X-Men. A sequel, titled X-Women, was cancelled. The game begins with a cold open; upon booting up the console, the first stage begins with the player character being randomly selected from the roster. Completing the first stage prompts the appearance of the title sequence and opening narration. In most stages, the player must traverse environments populated with enemies and hazards and reach the exit. Some stages require the player to fight and defeat a boss enemy to proceed; minor boss fights occur at the end of the stage, while major boss fights comprise stages in their entirety.

Action platformer
1995
X-Men
GEN

X-Men

In 2011, IGN named the game in its "Fifteen Really, Really, Really Hard Games" list, citing "unfairly placed enemies, ridiculously annoying jumps and near-impossible-to-beat bosses", as well as the need to lightly press the Genesis' reset button in "Mojo's Crunch".#cite_note-IGN-4) The requirement to reset effectively means the game cannot be completed on a Genesis Nomad. Power Unlimited gave X-Men a score of 82% writing: "X-Men for the Megadrive is a platform game with an original approach. It's basically a platform, tactics, fighting and strategy game all in one. The game is therefore extremely extensive and varied. A true must for superhero fans."#cite_note-5) The game was ranked number 7 on GameTrailers' "Top 10 X-Men Games" list.

Action
1993
Rambo III
SMS

Rambo III

Rambo III is a series of video games based on the film Rambo III (1988). Like in the film, their main plots center on former Vietnam-eraGreen Beret "Special Forces (United States Army)")John Rambo being recalled up to duty one last time to rescue his former commander, Colonel Sam Trautman, who was captured during a covert operation mission in Soviet-controlledAfghanistan. Taito released an arcade video game based on the film. The console versions were developed and published by Sega, the IBM PC compatible version was developed by Ocean and published by Taito, and Ocean developed and published the other home computer versions: Atari ST, Amiga, Spectrum, C64, Amstrad CPC.

Action
1989
Panorama Cotton
GEN

Panorama Cotton

Panorama Cotton is a 1994 rail shooter video game developed by Success and published by Sunsoft for the Mega Drive exclusively in Japan on August 12, 1994. Panorama Cotton is the third entry in the Cotton series and made a major departure from the original gameplay formula of prior Cotton entries; instead of being a side-scrolling shooter like the others, it is a pseudo-3D shooter in the style of Sega's Space Harrier. Panorama Cotton is a pseudo-3D scrolling shooter reminiscent of Space Harrier, set in an anime-style fantasy world. Various levels scroll "into the screen", vertically, horizontally, or diagonally. The player can move Cotton over the screen, shooting at oncoming enemies and avoiding obstacles in her way. Cotton can upgrade her weapon to higher levels as the player progresses, and can also cast magical spells by collecting special items. The most important plot elements in all of the Cotton games are magical candies called Willows.

Shoot em up
1994
Teenage Mutant Ninja Turtles: The Hyperstone Heist
GEN

Teenage Mutant Ninja Turtles: The Hyperstone Heist

Teenage Mutant Ninja Turtles: The Hyperstone Heist, released in Europe as Teenage Mutant Hero Turtles: The Hyperstone Heist and in Japan as Teenage Mutant Ninja Turtles: Return of the Shredder, is a 1992 beat 'em up game developed and published by Konami for the Sega Genesis, based on the Teenage Mutant Ninja Turtles comic book characters. It was Konami's debut title for the Genesis. The game was re-released as part of Teenage Mutant Ninja Turtles: The Cowabunga Collection in 2022. April O'Neil is reporting from Liberty Island when, in a sudden flash of light, she and her audience witness Manhattan Island suddenly starting to shrink. Shredder then hijacks the airwaves and announces to the world that this was only a demonstration of the power of the Hyperstone, the treasure of Dimension X "Dimension X (Teenage Mutant Ninja Turtles)"). With the Hyperstone in his possession, he now has the power to take over the world. The Turtles have no choice but to go after Shredder and stop him.

Action
1992
Kirby: Squeak Squad
NDS

Kirby: Squeak Squad

Kirby: Squeak Squad is a 2006 platform game developed by HAL Laboratory and Flagship and published by Nintendo for the Nintendo DS. It is one of the mainline installment entries of the Kirby series and the second Kirby game released for the system. The game was released in Japan and North America in 2006 and in Europe, Australia, and South Korea in 2007. The game was later re-released for the Wii U's Virtual Console on June 25, 2015.

Platform
2006
Road Rash II
GEN

Road Rash II

Road Rash II is a 1992 racing and vehicular combat video game developed and published by Electronic Arts (EA) for the Sega Genesis. The game is centered around a series of motorcycle races throughout the United States that the player must win to advance to higher-difficulty races, while engaging in unarmed and armed combat to hinder the other racers. It is the second installment in the Road Rash series and introduces a split-screen two-player mode for competing human players, nitrous oxide charges on certain bikes, and chains as offensive weapons. EA began development of Road Rash II before the end of the 1991 Christmas season, and the game was released before the end of the 1992 Christmas season. Road Rash II met with critical acclaim and commercial success, with reviewers appreciating the visuals and addition of the multiplayer mode while pointing out the lack of innovation in the fundamental gameplay.

Racing
1992
Naruto: Ninja Destiny
NDS

Naruto: Ninja Destiny

Naruto: Ninja Destiny, known in Japan as Naruto: Shinobi Retsuden (NARUTO(ナルト) 忍列伝; lit. "Naruto: Shinobi Legend"), is a fighting game developed by DreamFactory for Nintendo DS in 2006–2008. It is the first game in the Naruto: Ninja Destiny series. The North American and European versions have a different story. The original story from the Japanese version (with a new storyline added) was published in Europe as its own version of Ninja Destiny 2. The game features 16 playable characters (including 3 extra characters for North American and European versions).

Fighting
2006
Wonder Boy
SMS

Wonder Boy

Wonder Boy is a 1986 platform game developed by Escape and published by Sega for arcades. It was later ported to the SG-1000, Master System and Game Gear video game consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The game is also known as Super Wonder Boy (スーパーワンダーボーイ, Sūpā Wandā Bōi) for its Sega Mark III release in Japan and Revenge of Drancon for its Game Gear release in North America. A high definition remake of the game, titled Wonder Boy Returns, was developed by CFK and released on Steam on October 12, 2016. It was the first in the long-running Wonder Boy series of games and was followed up by five sequels, Wonder Boy in Monster Land, Wonder Boy III: Monster Lair, Wonder Boy III: The Dragon's Trap, Wonder Boy in Monster World and Monster World IV. The game was also adapted by Hudson Soft as Adventure Island, which spawned its own series of games.

Platform
1987
Super Hang-On
GEN

Super Hang-On

Super Hang-On is a 1987 racing video game developed and published by Sega for arcades. It is the sequel to 1985's Hang-On, and uses a simulated motorcycle arcade cabinet, like the original game. An updated version was released for arcades as Limited Edition Hang-On in 1991.

Racing
1989
Alex Kidd in Miracle World
SMS

Alex Kidd in Miracle World

Alex Kidd in Miracle World is a 2D platform game. The player must finish levels and overcome obstacles and puzzles in both scrolling and single-screen environments. Throughout the 17 stages, Alex faces many monsters and the three henchmen of Janken the Great, before facing Janken himself. Alex's punching ability is used to destroy enemies and to break rocks in order to access new paths and to collect items such as money which can then be used to purchase other items including vehicles such as motorbikes and helicopters. At the end of many stages, Alex plays jan-ken-pon (rock-paper-scissors) with one of Janken's henchmen. Alex dies with one hit, or by losing a game of rock, paper, scissors. The game has no save system, but by holding the directional pad up and pressing the 2 button eight times at the Game Over screen, the player will restart the level with three new lives, at a cost of 400 Baums (the in-game currency).

Platform
1986
Blockout
GEN

Blockout

Blockout is a puzzle video game published in 1989 by California Dreams. It was developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki. American Technos published an arcade version. Blockout is a 3D version of the Tetris concept.

Puzzle
1991
Duke Nukem 3D
GEN

Duke Nukem 3D

Duke Nukem 3D is a 1996 first-person shooter game developed by 3D Realms and published by FormGen for MS-DOS. It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms. Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with Wolfenstein 3D, Doom and Quake, Duke Nukem 3D is considered to be responsible for popularizing first-person shooters, and was released to major critical acclaim. Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. However, it also incited controversy due to its violence, erotic elements, and portrayal of women. Since its release, Duke Nukem 3D has been cited as one of the greatest video games ever made.

First person shooter
1996
Flicky
GEN

Flicky

Flicky is a platform game developed by Sega and released as an arcade video game in May 1984. It was licensed to Bally Midway for distribution in the United States. In Flicky, the player controls the eponymous blue bird and must gather all the small birds called Chirps in each round and bring them safely to the exit. There are cat and lizard enemies which can disperse the Chirps and kill the player, but Flicky can use items on the playing field to protect herself and the Chirps from danger. The idea for Flicky came from Sega senior leadership, who wanted to exceed the success of Namco's Mappy (1983). Yoji Ishii and Yoshiki Kawasaki developed Flicky at Sega over one year. Originally, the game simply had the player catch ambiguous dots in a maze. Taking inspiration from a popular song in a Japanese variety show, Kawasaki gave the game an urban theme and bird characters. The game was originally titled "Busty", then "Flippy", before finally settling on "Flicky".

Platform
1991
Tiny Toon Adventures: Buster's Hidden Treasure
GEN

Tiny Toon Adventures: Buster's Hidden Treasure

Tiny Toon Adventures: Buster's Hidden Treasure is the first Tiny Toon Adventures-based game released on the Sega Genesis. It was released in 1993 and developed and published by Konami. The game was not released in Japan, but was released in South Korea, where it was simply called Tiny Toons Adventures.

Platform
1993
Terminator 2: Judgment Day
GEN

Terminator 2: Judgment Day

Terminator 2: Judgment Day is a 1991 American science fiction action film directed by James Cameron, who co-wrote the script with William Wisher. Starring Arnold Schwarzenegger, Linda Hamilton, and Robert Patrick, it is the sequel to The Terminator (1984) and is the second installment in the Terminator franchise. In the film, the malevolent artificial intelligence Skynet sends a Terminator—a highly advanced killing machine—back in time to 1995 to kill the future leader of the human resistance, John Connor, when he is a child. The resistance sends back a less advanced, reprogrammed Terminator to protect Connor and ensure the future of humanity. The Terminator was considered a significant success, enhancing Schwarzenegger's and Cameron's careers, but work on a sequel stalled because of animosity between the pair and Hemdale Film Corporation, which partially owned the film's rights.

Action
1991
The Adventures of Batman & Robin
GEN

The Adventures of Batman & Robin

The Adventures of Batman & Robin is a series of video game adaptations released between 1994 and 1995 featuring the DC Comics characters Batman and Robin, based on Batman: The Animated Series (which had been retitled The Adventures of Batman and Robin for its second season). The games were released for numerous platforms, with the Genesis, Game Gear, and Sega CD versions published by Sega, while the Super NES version was published by Konami (who also produced an earlier Game Boy video game based on the show).

Action platformer
1994
Mega Man Zero 3
GBA

Mega Man Zero 3

Mega Man Zero 3 is a 2004 hack and slashplatform game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third video game in the Mega Man Zero series of Mega Man video games. The European version featured a completely different logo, which was also used on various other Mega Man titles. The game takes place two months after the events of Mega Man Zero 2 and follows series protagonist Zero as he attempts to stop a new villain, Dr. Weil, from wreaking havoc on Neo Arcadia. Mega Man Zero 3 received positive reviews from critics, with praise for its combat, level design, and story, although some criticized its similarities to previous titles. In February 2020, the game was released on the PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam as part of the Mega Man Zero/ZX Legacy Collection. Two months following Zero's victory over Elpizo, the Dark Elf remains at large.

Action platformer
2004
Mega Man Zero 2
GBA

Mega Man Zero 2

Mega Man Zero 2 is a 2003 hack and slash platform game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the second video game in the Mega Man Zero subseries of Mega Man video games. The game is set one year following the events of Mega Man Zero, and follows the same basic format as its predecessor, being a side-scrolling, platform action game. Once again, players take control of the Reploid known as Zero, and lead him through various levels in the battle against the forces of Neo Arcadia. The European version also released the same day as Mega Man X7 was in North America. It was released in Japan on the Wii U's Virtual Console on January 7, 2015. In February 2020, the game was released on PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam as part of the Mega Man Zero/ZX Legacy Collection.

Action platformer
2003
Mega Man Zero
GBA

Mega Man Zero

Mega Man Zero#cite_note-4) is a 2002 hack and slashplatform game developed by Inti Creates and published by Capcom for the Game Boy Advance. It is the first installment in the Mega Man Zero series, the fifth series in Capcom's Mega Man video game franchise. The game is set 100 years after the events of the Mega Man X series and follows Zero, a Reploid awakened from his sleep to aid a human scientist named Ciel and her resistance force in a fight against the utopia of Neo Arcadia. Mega Man Zero was produced as a commission product by Inti Creates for Capcom, who were given free rein on the project's direction and premise. During development, the developers aimed to make Zero among the most challenging games in the franchise, and to bridge the gap between the mechanical feel of the X series, and the human feel of the Legends series.

Action platformer
2002
Shadow Dancer: The Secret of Shinobi
GEN

Shadow Dancer: The Secret of Shinobi

Shadow Dancer: The Secret of Shinobi (シャドー・ダンサー ザ・シークレット・オブ・シノビ), also known simply as Shadow Dancer, is a side-scrolling action game developed and published by Sega for the Sega Genesis in 1990. It is the second game in the Shinobi series released for the Mega Drive, following The Revenge of Shinobi "The Revenge of Shinobi (1989 video game)"). However, it is not a continuation of the previous game, but rather a loose adaptation of the 1989 arcade game Shadow Dancer "Shadow Dancer (1989 video game)"). Like in the original arcade game, the player controls a ninja followed by a canine companion. The Secret of Shinobi was well received by critics. The play mechanics are similar to the arcade version of Shadow Dancer "Shadow Dancer (1989 video game)"), with the main difference being the addition of a meter for the dog that accompanies the protagonist. In order for the dog to attack an enemy, the player must hold down the attack button until the meter is filled.

Action platformer
1990
QuackShot Starring Donald Duck
GEN

QuackShot Starring Donald Duck

QuackShot Starring Donald Duck, known in Japan as I Love Donald Duck: The Treasure of King Garuzia, is a 1991 platform game developed and published by Sega for the Sega Genesis. The player controls Donald Duck as he, alongside his three nephews Huey, Dewey and Louie, attempt to track down a lost artifact which was treasured by King Garuzia. The game was influenced by the Indiana Jones film series. QuackShot was released with a positive response from video game publications. The game was universally lauded for its graphics, with magazines like Sega Pro describing them as "some of the best graphics around", and the game was also praised for its music and puzzles. Adversely, the game was criticized for its overall difficulty and the controls in certain situations. Retrospectively, QuackShot was also criticized for its lack of speech samples by IGN.

Platform
1991

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