The Legend of Zelda: Link's Awakening DX

The Legend of Zelda: Link's Awakening DX

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Source: Wikipedia

About This Game

The Legend of Zelda: Link's Awakening DX is a 1998 action-adventure game developed and published by Nintendo for the Game Boy Color. The game is a colorized version of the 1993 Game Boy title The Legend of Zelda: Link's Awakening, in which protagonist Link must fight monsters, explore dungeons and solve puzzles to escape from Koholint Island. The DX version of Link's Awakening features gameplay additions including a color-themed dungeon and support for the Game Boy Printer. Upon release, Link's Awakening DX was critically acclaimed, with reviewers commending the game on the strengths of the original title and welcoming the addition of color graphics and new features, although noting the additions were largely insubstantial compared to the original game. The DX version of Link's Awakening has retrospectively been cited by critics as one of the best games for the Game Boy and Game Boy Color systems.

History

Development of Link's Awakening DX was led by director Yohinori Tsuchiyama and undertaken by the Nintendo Research & Development 2 team, a small team dedicated to hardware peripherals and software. The game had minimal supervision from Takashi Tezuka, the director of the 1993 game, who was involved at the time as a supervisor for The Legend of Zelda: Ocarina of Time. For the Color Dungeon, Yuichi Ozaki created a musical piece based on Koji Kondo's dungeon theme from the original The Legend of Zelda "The Legend of Zelda (video game)"). An emulated version of Link's Awakening DX was released on the Nintendo 3DSVirtual Console on 7 June 2011.

More details about this game can be found on Wikipedia article .

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