Brain Age: Train Your Brain in Minutes a Day!

Brain Age: Train Your Brain in Minutes a Day!

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Source: Wikipedia

About This Game

Brain Age: Train Your Brain in Minutes a Day!, known as Dr Kawashima's Brain Training: How Old Is Your Brain? in the PAL regions, is a 2005 edutainment puzzle video game by Nintendo for the Nintendo DS. It is inspired by the work of Japanese neuroscientist Ryuta Kawashima, who appears as a caricature of himself guiding the player. Brain Age features a variety of puzzles, including Stroop tests, mathematical questions, and Sudoku puzzles, all designed to help keep certain parts of the brain active. It was released as part of the Touch! Generations series of video games, a series which features some games for a more casual gaming audience. Brain Age uses the touch screen and microphone for many of its puzzles. It has received both commercial and critical success, selling 19.01 million copies worldwide (as of September 30, 2015) and has received multiple awards for its quality and innovation.

Gameplay

Brain Age is designed to be played a little each day, similar to the Nintendogs titles and Animal Crossing: Wild World. The game is played with the DS rotated 90 degrees like a book, with the touch screen on the right for right-handed people and the left for left-handed people. The game is entirely touch and voice-controlled – the player either writes the answer to the puzzle on the touch screen or speaks it into the microphone. Before the player can begin a Brain Age session, they must input information. First, players must confirm the date and select which hand they write with. The player then inputs their name and date of birth. At the end of all Brain Age Check puzzles, Training puzzles, Quick Play puzzles, and Sudoku puzzles, the player is shown how quickly they completed it, the player's speed (according to metaphors such as "bicycle speed" and "jet speed", the highest being "rocket speed"), and a tip for either improving the player's brain or a game-related tip. If the player's time or score in Brain Age Check or Training is high enough, it will appear on one or both of the Top Three.

History

Nintendo was looking for something new to develop that would appeal to both traditional and casual gamers. In one of the meetings, the Chief Financial Officer of Nintendo's Japanese division suggested reviewing a published book titled Train Your Brain: 60 Days to a Better Brain, which was enjoying a great deal of success in Japan. Satoru Iwata, the president of Nintendo, arranged for a meeting with Professor Ryuta Kawashima, the author of the book. As both Iwata and Professor Kawashima were too busy to meet under normal circumstances, they both agreed to meet for an hour during the Nintendo DS launch. The original meeting became a brainstorming session that lasted for three hours, in which Professor Kawashima explained the basics of his studies.

More details about this game can be found on Wikipedia article .

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