Wave Race 64

Wave Race 64

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Wave Race 64 is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. It is the second entry in the Wave Race series following the 1992 Game Boy game Wave Race. Gameplay involves the player racing on a personal watercraft on a variety of courses while successfully manoeuvring the vehicle around various buoys. A multiplayer mode where two players can compete against each other on a chosen course is also included. The game supports the Controller Pak, which allows players to transfer saved data from one game cartridge to another. The game is presented in a letterboxed 14:9 aspect ratio. Originally referred to as "F-Zero on water", the game was intended to feature high-speed boats with transforming capabilities, but these were ultimately replaced with Jet Skis as producer Shigeru Miyamoto felt that the game would not be differentiated enough from other titles on other systems.

Gameplay

Wave Race 64 is a racing video game in which players race on personal watercrafts in different weather conditions and on a variety of courses. The game features three single-player modes (Championship, Time Trials, and Stunt Mode) as well as a multiplayer mode for competitive play. In the Championship mode, the player must race opponents through a series of courses and win the first place. Up to four levels of difficulty can be chosen: Normal, Hard, Expert and Reverse, the latter being Expert with the tracks oriented backwards. Hard, Expert, and Reverse must be unlocked by completing an earlier difficulty. The difficulty also determines the number of courses played: six in Normal, seven in Hard, and eight in Expert/Reverse. When the player completes a course, points are awarded based on the rank they finished. If the required quantity is not met, the player will be disqualified and the game will be over. While racing opponents, the player must successfully manoeuvre the Jet Ski around various buoys. There are two types of buoys: red colored, which must be passed on the right side, and yellow buoys, which must be passed on the left side.

History

Wave Race 64 was developed by Nintendo EAD and produced by Shigeru Miyamoto as one of the first Nintendo 64 games. Development of the game was led by Shinya Takahashi, who had been working with Nintendo since 1989. Takahashi, along with Yoshiaki Koizumi, who worked with Miyamoto on Super Mario 64, are credited for helping the company effectively make its paradigmatic leap from the 16-bit 2D graphics of the Super Nintendo Entertainment System to the Nintendo 64's 3D capabilities. Since the game's engineers only had experience with the 2D graphics of earlier Nintendo consoles, Takahashi had to guide them through the first stages of development.

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