Mario Kart 64

Mario Kart 64

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Mario Kart 64 was first revealed in 1995 alongside the N64. The development team focused on best utilising the console's technology for smooth gameplay, rather than innovating significantly on its predecessor, in order to appeal to a wide audience. Developers were bounded by the N64's processing power and made use of rendering techniques "Rendering (computer graphics)") to save on memory, and used car physics simulations to aid the game's kart design. Mario Kart 64 was released in late 1996 in Japan and in 1997 worldwide, months after the launch of the N64. Mario Kart 64 was received positively by critics. The track designs, multiplayer, and presentation were lauded, while criticism was directed towards its technical issues and difficulty. The game sold 9.87 million copies worldwide, making it the second-bestselling N64 game. Mario Kart 64 was nominated for awards following its release, and retrospectively has been considered one of the greatest video games of all time.

Gameplay

See also: Gameplay of the Mario Kart series Mario Kart 64 is a kart racing video game featuring characters and elements from the Mario franchise largely similar in gameplay to its predecessor Super Mario Kart (1992). The player controls one of eight Mario franchise characters and races opponents in karts around tracks based on locales from the Super Mario platform games. The game's 16 courses are populated with obstacles to slow the player down, shortcuts letting the player skip sections, and boxes labeled with question marks which give the player a random item based on elements from the Super Mario series. Items can be either power-ups, such as giving the player a speed boost, or offensive, such as causing an opponent to spin out#Spin_out "Skid (automobile)"). The player can also drift "Drifting (motorsport)") around corners or enter an opponent's slipstream "Drafting (aerodynamics)") to receive a speed boost. Playable characters are divided into three weight classes which determine characteristics such as speed, acceleration, and handling.

History

The game was provisionally titled Super Mario Kart R during development—the "R" being short for "rendered "Rendering (computer graphics)")".Mario Kart 64 was developed concurrently with Super Mario 64 (1996) and The Legend of Zelda: Ocarina of Time (1998) by Nintendo's Entertainment Analysis & Development division. The game was revealed alongside the N64 console itself in November 1995 at the Shoshinkai trade show via a videotape given out to journalists. The game was reportedly considered "95% complete" at the time of the show.Mario Kart 64 was intended to be released alongside the N64 itself in mid-1996 but was delayed after development resources were directed towards Super Mario 64, itself a launch title for the system.

More details about this game can be found on Wikipedia article .

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