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Racing

Racing games

29 games

Wave Race 64
N64

Wave Race 64

Wave Race 64 is a 1996 racing video game developed and published by Nintendo for the Nintendo 64. It is the second entry in the Wave Race series following the 1992 Game Boy game Wave Race. Gameplay involves the player racing on a personal watercraft on a variety of courses while successfully manoeuvring the vehicle around various buoys. A multiplayer mode where two players can compete against each other on a chosen course is also included. The game supports the Controller Pak, which allows players to transfer saved data from one game cartridge to another. The game is presented in a letterboxed 14:9 aspect ratio. Originally referred to as "F-Zero on water", the game was intended to feature high-speed boats with transforming capabilities, but these were ultimately replaced with Jet Skis as producer Shigeru Miyamoto felt that the game would not be differentiated enough from other titles on other systems.

Racing
1996
F-Zero X
N64

F-Zero X

F-Zero X is a 1998 racing game developed and published by Nintendo for the Nintendo 64. It is the sequel to the original F-Zero (1990), and the first F-Zero game with 3D graphics. It has a steep learning curve and its gameplay experience is similar to that of the original. The F-Zero X Expansion Kit, an expansion pack for the 64DD featuring 12 more tracks and track and vehicle editors, was released in Japan in 2000. F-Zero X introduced the ability to attack other racers, a Death Race mode, and a random track generator called the "X Cup". In the Death Race, the player's objective is to rapidly annihilate or pass the 29 other racers, and the X Cup generates a different set of tracks each time played. Critics generally praised F-Zero X for its fast gameplay, abundance of courses and vehicles, track design, and maintaining a high framerate, although it has been widely criticized for its lack of graphical detail.

Racing
1998
Diddy Kong Racing
N64

Diddy Kong Racing

Diddy Kong Racing is a 1997 kart racing game developed and published by Rare for the Nintendo 64. The game revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizard pig named Wizpig, through winning a series of races. The player takes control of any of the featured characters throughout the game. Diddy Kong Racing features five worlds with four racetracks each, and the ability to drive a car, hovercraft, or pilot an aeroplane. Development began after the release of Killer Instinct 2 (1996), and was intended to be an adventure game known as Wild Cartoon Kingdom in its early stages. As time progressed, the focus of development shifted from a Walt Disney World-influenced racing game to a unique title named Pro-Am 64, in which Nintendo had no involvement.

Racing
1997
Pokémon Dash
NDS

Pokémon Dash

Pokémon Dash is a racing video game developed by Ambrella and published by The Pokémon Company and Nintendo for the Nintendo DS. It was a launch title both in Japan and Europe. Dash was released in Japan on December 2, 2004; Europe on March 11, 2005; North America on March 14, 2005; and Australia on April 7, 2005. It was the first Pokémon game to be released for the Nintendo DS. The player uses a stylus to control a Pikachu and race through checkpoints. After players have passed each of the number of checkpoints in order, the course is completed. Dash has multiplayer support, and can connect with 6 different devices.

Racing
2004
Excitebike
NES

Excitebike

Excitebike is a 1984 racingvideo game developed and published by Nintendo for the Nintendo Entertainment System. It was ported to arcades for the Nintendo VS. System later that year and Famicom Disk System in 1988. In North America, it became one of the best-selling games on the console. It was the first game in the Excite series. Designed and directed by Shigeru Miyamoto, the smooth side-scrollinggame engine his team developed for Excitebike was later used to develop Super Mario Bros. (1985), which had the effect of Mario smoothly accelerating from a walk to a run, rather than move at a constant speed. Excitebike was a critical and commercial success. It spawned several sequels and has been re-released multiple times onto other Nintendo platforms, such the Wii and Wii UVirtual Console, and the Nintendo Classics service. Excitebike is a side-scrollingracing game in which the player takes control of a motocross racer.

Racing
1984

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