Space Harrier

Space Harrier

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Space Harrier#cite_note-22) is a 1985 rail shootervideo game developed and published by Sega for arcades. Designed by Yu Suzuki, the player navigates surreal landscapes while defeating enemies as a jet-propelled human character. It was conceived as a realistic military-themed combat flight simulation game, but technical and memory restrictions resulted in Suzuki redesigning it around a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style linear actuatormotion simulator cabinet that pitches and rolls during play, for which it is referred as a taikan (δ½“ζ„Ÿ) or "body sensation" arcade game in Japan. It was a commercial success in arcades, becoming one of Japan's top two highest-grossing upright/cockpit arcade games of 1986 (along with Sega's Hang-On).#cite_note-auto-23) Critically praised for its innovative graphics, gameplay and motion cabinet, Space Harrier is often ranked among Suzuki's best works.

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