Shooter
Shooting games
7 games

Star Fox Command
Star Fox Command is a 2006 shoot 'em up video game developed by Nintendo and Q-Games and published by Nintendo for the Nintendo DS. The fifth installment in the Star Fox series, Command is the first installment released for a handheld, and supports the Nintendo Wi-Fi Connection, making it the first installment with online multiplayer. The game was re-released for the Wii U's Virtual Console service in 2015. The game follows Fox McCloud attempting to defend the galaxy from aliens known as the Anglar. Q-Games worked on Intersect, which Nintendo decided to turn into a DS game. The game was generally well-received; it has achieved an average score of 76% from GameRankings, a reviews aggregate.

Space Harrier
Space Harrier#cite_note-22) is a 1985 rail shootervideo game developed and published by Sega for arcades. Designed by Yu Suzuki, the player navigates surreal landscapes while defeating enemies as a jet-propelled human character. It was conceived as a realistic military-themed combat flight simulation game, but technical and memory restrictions resulted in Suzuki redesigning it around a fantasy setting. The arcade game is controlled by an analog flight stick while the deluxe arcade cabinet is a cockpit-style linear actuatormotion simulator cabinet that pitches and rolls during play, for which it is referred as a taikan (体感) or "body sensation" arcade game in Japan. It was a commercial success in arcades, becoming one of Japan's top two highest-grossing upright/cockpit arcade games of 1986 (along with Sega's Hang-On).#cite_note-auto-23) Critically praised for its innovative graphics, gameplay and motion cabinet, Space Harrier is often ranked among Suzuki's best works.

Chopper Attack
Chopper Attack, known as Wild Choppers (ワイルドチョッパーズ, Wairudo Choppāzu) in Japan, is a third-person helicopter-based shooting game developed by SETA Corporation for the Nintendo 64. It was released in 1997 in Japan and 1998 in other regions.

Gun.Smoke
Gun.Smoke is a 1985 vertically scrolling shooter video game developed and published by Capcom for arcades. Unique from other scrolling shooters games, Gun.Smoke features a human as the shooter instead of a spacecraft, in this case a character named Billie Bob, a bounty hunter going after the criminals of the Wild West. It was designed by Yoshiki Okamoto.

Battle City
Battle City#cite_note-1) is a 1985 multidirectional shootervideo game developed and published by Namco for the Family Computer. Released only in Japan, it is the sequel to the arcade game_Tank Battalion_. An arcade version for the Nintendo VS. System, titled VS. Battle City, would follow, along with a Game Boy version in 1991, which was developed and published by Nova Games. The Famicom version was later included as an unlockable in the Japanese release of Star Fox: Assault,#cite_note-2) and would eventually be digitally re-released via the Virtual Console for Wii and Wii U. The arcade version was released by Hamster Corporation as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4 on September 12, 2024.#cite_note-3) Although the Famicom version was never officially released outside Japan, Battle City was one of the most common inclusions in unofficial famiclonemulticarts.

Star Fox 64
Star Fox 64, known as Lylat Wars in PAL regions, is a 1997 rail shooter game developed and published by Nintendo for the Nintendo 64. It is the second installment in the Star Fox series and a reboot of the original Star Fox for the Super Nintendo Entertainment System. Star Fox 64 was the first Nintendo 64 game to feature support for the system's Rumble Pak peripheral, which initially came bundled with retail copies of the game. Since its release in 1997, the game has sold over 4 million copies, making it the best-selling game in the series and the ninth best-selling game on the system. The game received critical acclaim for its precise controls, voice acting, multiplayer modes, and replay value through the use of branching gameplay paths. Like the SNES Star Fox game before it, Star Fox 64 has been deemed one of the greatest video games of all time.

After Burner
After Burner is a 1987 rail shooter video game developed by Studio 128 and published by Sega for arcades. The player controls an American F-14 Tomcat fighter jet and must clear each of the game's 18 stages by destroying enemies. The plane is equipped with a machine gun and a limited supply of heat-seeking missiles. The game uses a third-person perspective, as in Sega's earlier Space Harrier (1985) and Out Run (1986). It runs on the Sega X Board arcade system which is capable of surface and sprite rotation. It is the fourth Sega game to use a hydraulic "taikan" motion simulator arcade cabinet, one that is more elaborate than their earlier "taikan" simulator games. The cabinet simulates an aircraft cockpit, with flight stick controls, a chair with seatbelt, and hydraulic motion technology that moves, tilts, rolls and rotates the cockpit in sync with the on-screen action. Designed by Sega veteran Yu Suzuki, After Burner was intended to be Sega's first "true blockbuster" video game.
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