Sonic Spinball

Sonic Spinball

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Sonic Spinball, also known as Sonic the Hedgehog Spinball, is a 1993 pinball video game developed by Sega Technical Institute and published by Sega for the Sega Genesis. It is a spin-off of the Sonic the Hedgehog series. Players control Sonic the Hedgehog "Sonic the Hedgehog (character)"), who must stop Doctor Robotnik from enslaving the population in a giant pinball-like mechanism. The game is set in a series of pinball machine-like environments with Sonic acting as the pinball. It was developed by the American staff of Sega Technical Institute, as the Japanese staff was occupied with developing Sonic the Hedgehog 3 and Sonic & Knuckles. When Sega management realized that Sonic 3 would not be completed in time for the 1993 holiday shopping season, they commissioned another Sonic game. After a hasty nine-month development, Sonic Spinball was released for the Sega Genesis in November 1993, with ports for the Game Gear and Master System releasing in 1994.

Gameplay

Sonic Spinball is a pinball game in which the player controls Sonic the Hedgehog "Sonic the Hedgehog (character)"), who acts as the pinball. The majority of the game takes place within the "Pinball Defense System", which resembles a series of large pinball machines. The game comprises four levels "Level (video games)"), each containing numerous flippers that can be used to aim Sonic's trajectory and launch him through the level. Sonic can be maneuvered while airborne with input from the directional pad, which can be used for better positioning following an impact with a bumper or target or when Sonic is descending toward the drain, bumpers or flippers. The goal of each level is to collect all the Chaos Emeralds and subsequently defeat the newly accessible boss located at the top of the level. Some Chaos Emeralds are blocked off by obstacles that require Sonic to hit certain switches or bumpers in order to create a clear path. The boss at the top of each level requires a specific strategy to defeat. A "status strip" at the top of the screen provides hints for defeating bosses, as well as encouraging messages when the player makes progress.

History

> The marketing/research folks indicated that Sonic's casino levels were among the favorites, birthing the idea of the overall direction. I honestly don't know who came up with that, but it sounded fun and doable, so STI [Sega Technical Institute] jumped on it. — Peter Morawiec in a retrospective interview with Retro Gamer. Sonic the Hedgehog 2 boosted sales of the Sega Genesis in the 1992 holiday shopping season. When Sega of America's management realized that Sonic the Hedgehog 3 would not be ready until next year, they commissioned another game that could be completed in time for the 1993 holiday season.Sonic Spinball was developed by mostly American staff from Sega Technical Institute while the Japanese staff were producing Sonic 3.

More details about this game can be found on Wikipedia article .

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