Sonic 3D Blast

Sonic 3D Blast

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Sonic 3D Blast, known in regions outside North America as Sonic 3D: Flickies' Island, is a 1996 platform game in the Sonic the Hedgehog series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog "Sonic the Hedgehog (character)"), the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The player must guide Sonic through a series of themed levels "Level (video gaming)") to collect Flickies and defeat Robotnik. Though it retains game mechanics from prior Sonic games, Sonic 3D Blast is differentiated by its 2D isometric perspective, with pre-rendered3D models converted into sprites "Sprite (computer graphics)"). The concept for Sonic 3D Blast originated during the development of Sonic the Hedgehog 3 (1994). Most of the programming was outsourced to the British studio Traveller's Tales, as the Japanese Sonic Team staff was preoccupied with Nights into Dreams (1996).

Gameplay

Sonic 3D Blast is a platform game presented from an isometric perspective. Players control Sonic the Hedgehog "Sonic the Hedgehog (character)"), whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army. Sonic retains most of his abilities from prior games: he can jump and spin in mid-air to defeat robots or hop on platforms, perform a spin-dash on the ground to gain speed, and collects rings as a form of health. Sonic can also collect power-ups, such as elemental shields, speed shoes, or invincibility, by breaking television monitors containing them. The game is split into several levels "Level (video gaming)") called zones. Every zone has three acts: two standard levels, where the player must collect Flickies by defeating robots in order to proceed; and a boss fight against Robotnik, without any Flicky-collecting involved. In normal levels, once the player collects all five Flickies from each section of an act, Sonic is either further advanced into the act or taken to the next act. If Sonic and the following Flickies are hit by an obstacle or enemy, the Flickies and the rings Sonic collected will scatter.

History

> We'd just finished Toy Story "Toy Story (video game)"), we were keen to get on with the new consoles, the Saturn and the PlayStation. Sega came to us and wanted a meeting. Well, of course, we'll take a meeting with Sega. They said, we want you to make a Genesis game. We really wanted to do the next-gen stuff. But then they said, it's Sonic the Hedgehog. Oh, that 16-bit game? Yeah, we can do that 16-bit game. — Lead programmer Jon Burton in a retrospective interview with VentureBeat Sonic 3D Blast was the final Sonic the Hedgehog game produced for the 16-bitSega Genesis, and was developed as a swan song for the system.Sega had discontinued support for the Genesis in 1995, but produced the game because games typically sell for one to two years after their platforms' discontinuation.

More details about this game can be found on Wikipedia article .

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