Metal Gear Solid

Play Now
Important Control Tip: If keys are unresponsive after the game loads, please [click on the game window] to activate input focus.
How to Play
How to Play
Press Play Now button to start the Game Boy emulator in your browser.
Control guide merged: use keyboard on PC and on-screen buttons on mobile.
🖥️ PC Controls
| Action | Key (Default) | Description |
|---|---|---|
| D-Pad | ↑↓←→ | Movement control |
| A Button | Z | Confirm / Attack |
| B Button | X | Cancel / Jump |
| Select | V | Select button |
| Start | Enter | Start button |
📱 Mobile Controls
- Movement
- D-pad (left side)
- Action Buttons
- A/B or X/Y/A/B (right side, varies by platform)
- Start / Select
- Center of screen
- Left-Handed Mode
- Swap layout in Control Settings
Mobile Controls: After starting the game, tap the menu in the top-right corner → "Control Settings" to view full key mappings and customize controls.
From Wikipedia, the free encyclopedia:
Source: Wikipedia
About This Game
Gameplay
The player must navigate the protagonist, Solid Snake, through a nuclear weapons facility without being detected by enemies.#cite_note-19) When Snake moves into an enemy's field of vision, he sets off an "alert mode" that draws enemies.#cite_note-20) The player must then hide until "evasion mode" begins; when the counter reaches zero, the game returns to "infiltration mode", where enemies are no longer suspicious. The radar cannot be used in alert or evasion mode. In addition to the stealth gameplay, set-piece "Set piece (film)") sequences entail firefights between the player and enemies.#cite_note-Konami-1999-21) To remain undetected, the player can perform techniques that make use of Snake's abilities and the environment, such as crawling under objects, using boxes as cover "Cover System (gaming)"), ducking or hiding around walls, and making noise to distract enemies. An on-screen radar provides the player with the location of nearby enemies and their field of vision.#cite_note-22) Snake can also make use of many items and gadgets, such as infra-red goggles and a cardboard box disguise.
History
Director Hideo Kojima originally planned his third Metal Gear game in 1994 for the 3DO Interactive Multiplayer.#cite_note-48) Kojima was initially planning Metal Gear Solid while Policenauts (1994), an adventure game, was still in development.#cite_note-GameFan-1997-49) Conceptual artwork by Yoji Shinkawa of the characters Solid Snake, Meryl Silverburgh, who was also a character in Policenauts, and the FOXHOUND team, were included in the Policenauts: Pilot Disk preceding the release of the full 3DO version of Policenauts in 1995.
More details about this game can be found on Wikipedia article .
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