Resident Evil 2

Resident Evil 2

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Resident Evil 2 is a 1998 survival horror video game developed and published by Capcom for the PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies "Zombie (fictional)") by a biological weapon two months after the events of the original Resident Evil "Resident Evil (1996 video game)"). The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines, partners and obstacles. Resident Evil 2 was produced by Resident Evil director Shinji Mikami, directed by Hideki Kamiya, and developed by a team of approximately 50 across 21 months. The initial version, commonly referred to as Resident Evil 1.5, differs drastically; it was canceled at approximately two thirds completion because Mikami decided it was inadequate.

Gameplay

Resident Evil 2 is a third-personsurvival horror game which features the same basic gameplay as its predecessor, Resident Evil "Resident Evil (1996 video game)"). Set in Raccoon City, a fictional town in the Midwestern Arklay Mountains, the game offers a choice of two protagonists; rookie police officer Leon S. Kennedy or college student Claire Redfield, as they attempt to survive a zombie outbreak in the city. The player explores Raccoon City while fighting monsters and solving puzzles. While the player characters may be equipped with firearms, limited ammunition adds a tactical element to combat, forcing the player to choose between engaging or evading encounters. The game uses tank controls, meaning that pressing up moves the character forward, down reverses, and left and right rotates, independently of the camera perspective. On the status screen, the player can check the condition of the player character, view a map of the area, re-read obtained files, and equip or combine items. The characters' current health can also be determined by their posture and movement speed.

History

Development of Resident Evil 2 began one month after the completion of its predecessor in early 1996.Resident Evil 2 was developed by a group of about 45 people that later became part of Capcom Production Studio 4. Director Hideki Kamiya led the team, which was composed of newer Capcom employees and over half of the staff from the original Resident Evil. In the initial stages of development, producer Shinji Mikami often had creative disagreements with Kamiya, and tried to influence the team with his own direction. He eventually withdrew into an overseeing role as producer, and only demanded to be shown the latest build once monthly. Development cost more than $1 million. The creation of the Raccoon City Police Station was based on the Osaka City Central Public Hall. ### Resident Evil 1.

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