Eurocom
2 games — Eurocom

Duke Nukem: Zero Hour
Duke Nukem: Zero Hour is a 1999 third-person shootergame in the Duke Nukem series, developed by Eurocom and published by GT Interactive for the Nintendo 64. The game uses a relatively large 32 megabyte cartridge and can also use the Expansion Pak to improve graphics, though this slows down the frame rate. It features a 4-player split-screen multiplayer mode that uses a first-person view. The plot revolves around time traveling aliens attempting to alter the course of history by eliminating Duke's ancestors. Locations, weapons, items, and clothing correspond to the time period Duke is in. Compared to the comically over-the-top tone used throughout most of the series, this game incorporates more mature plot elements, such as an encounter with Jack the Ripper near the still-fresh murder scene of Mary Jane Kelly in Victorian England and a serious depiction of a future New York devastated by atomic warfare.

007: The World Is Not Enough
The World Is Not Enough is a 2000 first-person shooter video game developed by Eurocom and published by Electronic Arts. It is based on the 1999 film of the same name. It was released for the Nintendo 64 in North America on October 17, 2000 and in Europe on December 8, 2000. The game was also released for the PlayStation in November. The game features a single-player campaign in which players assume the role of secret agent James Bond as he fights to stop a terrorist from triggering a nuclear meltdown in the waters of Istanbul. It includes a split-screen multiplayer mode where up to four players can compete in different types of deathmatch and objective-based games. The game runs on an engine that was adapted to take advantage of the Nintendo 64 strengths. Although Eurocom used original production material to recreate the environments of the film, the company added elements to help the game design, including a mission that takes place in the London Underground.
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