Sonic the Hedgehog
4 games — Sonic the Hedgehog

Sonic the Hedgehog 3
Sonic the Hedgehog 3 is a 1994 platform game developed by Sega Technical Institute and published by Sega for the Sega Genesis. Like previous Sonic games, players traverse side-scrolling levels while collecting rings and defeating enemies. They control Sonic and Tails, who attempt to retrieve the Chaos Emeralds to stop Doctor Robotnik from relaunching his space station, the Death Egg, after it crash-lands on a mysterious floating island. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails. Development began in January 1993 by Sega Technical Institute in California, shortly after the release of Sonic the Hedgehog 2. It was initially developed as an isometric game, similar to what became Sonic 3D Blast (1996), but became a conventional 2D platformer due to time constraints.

Sonic the Hedgehog: Triple Trouble
Sonic the Hedgehog: Triple Trouble is a 1994 platform game developed by Aspect and published by Sega for the Game Gear. It is the sequel to Sonic Chaos (1993) and features classic side-scrolling_Sonic_ gameplay. The player controls either Sonic the Hedgehog "Sonic the Hedgehog (character)") or Miles "Tails" Prower "Tails (Sonic the Hedgehog)") as they venture to protect the powerful Chaos Emeralds from Doctor Robotnik, Knuckles the Echidna and series newcomer Fang the Sniper. Sonic and Tails' unique abilities, as well as various power-ups, can assist the player in gameplay. Critics found the game to be enjoyable and praised its graphics, but thought that it lacked in challenge and originality to help it stand out from previous Sonic games. Reception was more positive in retrospect. Critics have considered it one of the best Sonic games on the 8-bit Game Gear, coming closer than the others to matching the quality of its 16-bit counterparts.

Sonic the Hedgehog
Sonic the Hedgehog,#cite_note-1) commonly referred to as Sonic '06, is a 2006 platform game developed by Sonic Team and published by Sega. It was intended as a reboot of the Sonic franchise for seventh-generation video game consoles. Players control Sonic "Sonic the Hedgehog (character)"), Shadow, and the new character Silver as they seek to defeat Solaris, an ancient evil pursued by Doctor Eggman. Each character has his own campaign and abilities, and must complete levels "Level (video gaming)"), explore hub worlds and fight bosses "Boss (video gaming)") to advance the story. In multiplayer modes, players can work cooperatively to collect Chaos Emeralds or race to the end of a level. The development began in early 2005, led by Sonic co-creator Yuji Naka. Sonic Team sought to create a game in the vein of superhero films such as Batman Begins (2005), hoping it would advance the series with a realistic tone and multiple gameplay styles.

Sonic the Hedgehog 2
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Like the first Sonic the Hedgehog (1991), players traverse side-scrolling levels at high speeds while collecting rings, defeating enemies, and fighting bosses. Sonic 2 introduces Sonic's sidekick Miles "Tails" Prower and features faster gameplay, larger levels, a multiplayer mode, and special stages featuring pre-rendered 3D graphics. After Sonic the Hedgehog greatly increased the popularity of the Genesis in North America, Sega directed STI's founder, Mark Cerny, to start Sonic 2 in November 1991. Members of Sonic Team—including the programmer Yuji Naka and the designer Hirokazu Yasuhara—moved from Japan to California to join the project. Sonic 2 was intended to be faster and more ambitious than the first game.
Browse our collection of 4 Sonic the Hedgehog retro games, all playable instantly in your browser. No download required. Play classic games online in your browser and save your progress anytime.