Ninja Gaiden II: The Dark Sword of Chaos

Ninja Gaiden II: The Dark Sword of Chaos

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Ninja Gaiden II: The Dark Sword of Chaos, known in Europe as Shadow Warriors II: The Dark Sword of Chaos, is a 1990 hack and slash platform game developed and published by Tecmo for the Nintendo Entertainment System. It is the second installment in the Ninja Gaiden trilogy for the NES and was released in North America and Japan in 1990, and in Europe in 1994. An arcade version was released by Nintendo for their PlayChoice-10 system in 1990. The events in Ninja Gaiden II take place one year after the events in the first Ninja Gaiden game. The story involves an evil emperor named Ashtar who, after hearing of Jaquio's defeat, devises a plan to take over the world and engulf it in darkness through an evil sword called the Dark Sword of Chaos. A U.S. Army agent named Robert T. Sturgeon recruits the game's protagonist Ryu Hayabusa and tells him that he is the only person who can stop Ashtar.

Gameplay

As with the previous Ninja Gaiden game, the player controls Ryu Hayabusa through a series of platforming levels called "Acts". Players have the ability to jump and latch on and off walls and ladders. Two new abilities that Ryu can do in Ninja Gaiden II are climbing up and down walls and attacking with "Power Boosting Items" while on walls and ladders. Ryu has a strength meter on top of the screen that decreases whenever he takes damage from enemies. The player loses a life if Ryu's strength meter runs out, Ryu falls off the screen or if the timer runs out; the game ends if players lose all their lives. The player can continue and restart the game from the beginning of the level in which they lost all their lives. Players dispatch enemies by either thrusting at them with Ryu's Dragon Sword or by defeating them using Power Boosting Items. These special items consume Ryu's "ninja power", also located on the top of the screen.

History

Electronic Gaming Monthly previewed Ninja Gaiden II in late 1989 and early 1990. The game first appeared in its September–October 1989 issue and again in its November issue; they noted the new levels, power-ups, and an "explosive story that's loaded with twists and turns". In the magazine's January issue, Steve Harris praised the game for its new power-ups, scrolling backgrounds, and more detailed cinematic cutscenes. He said that the game was going to take the series "one step further than before". The game was shown to the public for the time at the Winter 1990 Consumer Electronics Show in Las Vegas, in which Nintendo Power gave "four star ratings for its great cinema scenes and challenge". The same magazine previewed the game in its "Pak Watch" section in their March–April 1990 issue.

More details about this game can be found on Wikipedia article .

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