Pokémon Platinum

Pokémon Platinum

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From Wikipedia, the free encyclopedia:

Source: Wikipedia

About This Game

Pokémon Platinum Version is a 2008 role-playing video game developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS. The game is an enhanced version of the 2006 titles Pokémon Diamond and Pearl and is part of the fourth generation of the Pokémon video game series "Pokémon (video game series)"). It was released in Japan in September 2008 and internationally throughout 2009. In Pokémon Platinum, players control either Lucas or Dawn and begin with one of three Pokémon provided by Professor Rowan. The mascot Pokémon is Giratina, which plays a central role in the story. While Giratina had only one form in Diamond and Pearl, it gains a new "Origin Form" in Platinum, introduced alongside the Distortion World, a new area featuring altered physics compared with the Sinnoh region where the game takes place.

Gameplay

See also: Gameplay of Pokémon and Pokémon Diamond and Pearl § Gameplay Pokémon Platinum is a role-playing video game with adventure elements. Its basic mechanics are the same as those found in Pokémon Diamond and Pearl, with the exception of a few bugs and glitches. For example, the void glitch was patched out because many people lost their save files. As with all Pokémon games for handheld consoles up to that point, the gameplay is in third-person overhead perspective, and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. Players begin the game with one Pokémon and can capture more using Poké Balls. The player can also use his or her Pokémon to battle other Pokémon. When the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon battle. During a battle, the player may use a move, use an item, switch the active Pokémon, or flee. Fleeing is not an option during battles against trainers.

History

When trying to determine what content to change from Diamond and Pearl, game designer Takeshi Kawachimaru felt that the designers should focus on changing only the most important things to make sure that it was not too different from the original games. Game director Junichi Masuda commented that since they designed the original two games as the "ultimate" Pokémon titles, they had to make Platinum even stronger than them. Giratina's design change was one of the first things revealed about Platinum in February 2008. In designing the new form, they paid attention to the details; the designer redrew Giratina several times, attempting to make it look different from its form in Diamond and Pearl. They finalized its design as an "antimatter Pokémon".

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