Technōs Japan

6 games — Technōs Japan

Nintendo World Cup
NES

Nintendo World Cup

Nintendo World Cup, released in Japan as Nekketsu High School Dodgeball Club: Soccer Story, is a 1990 soccer video game developed by Technōs Japan for the Nintendo Entertainment System. It was localized and released outside Japan by Nintendo, with a Game Boy port also being released. It is the fourth installment of the Kunio-kun series. Ports for the PC Engine and Mega Drive were also released in Japan.

Action
1990
River City Ransom
NES

River City Ransom

Downtown Nekketsu Monogatari, released as River City Ransom in North America and Street Gangs in PAL regions, is a 1989 action-adventure beat 'em up video game developed and published by Technōs Japan for the Nintendo Entertainment System. It is the third installment of the Kunio-kun series released for the NES, preceded by Renegade and Super Dodge Ball, and the first to be developed specifically for the system. Gameplay is similar to that of Renegade, but set in a non-linear open world, a first for the series. It was the first console game published by the developer's North American subsidiary American Technos, without input from previous series publisher Taito. Outside Japan, River City Ransom was not highly successful when initially released. However, it received positive reviews from critics for its innovative gameplay and humor, retaining a dedicated cult following to this day, while also making the Kunio-kun series prominent in the beat 'em up space.

Action
1989
Renegade
NES

Renegade

Nekketsu Kōha Kunio-kun#cite_note-12), released as Renegade in the West, is a 1986 beat 'em up video game developed by Technōs Japan and published by Taito for arcades.#cite_note-GM-13) In the original Japanese version, the game revolves around Kunio, a high school delinquent who must stand up against a series of rival gangs that are targeting his classmate Hiroshi. In the Western version, the player controls a street brawler who must face four different gangs in order to rescue his girlfriend, who is being held captive by a mob boss. Conceptualized and designed by Yoshihisa Kishimoto, the game was semi-autobiographical, partly based on his own teenage high school years getting into daily fights, with Kunio partly based on himself. He also drew inspiration from the Bruce Lee martial arts film Enter the Dragon (1973), which inspired the game's "knock-down-drag-out" fights, along with his own altercations as a youth.

Action
1987
Double Dragon III: The Sacred Stones
NES

Double Dragon III: The Sacred Stones

Double Dragon III: The Sacred Stones, released in Japan as Double Dragon III: The Rosetta Stone (ダブルドラゴンIII ザ・ロゼッタストーン), is a 1991 beat 'em up video game developed by Technōs Japan for the Nintendo Entertainment System. It was the third Double Dragon game for the NES, and was published in North America and Europe by Acclaim Entertainment. Although it loosely based on the similarly titled arcade game Double Dragon 3: The Rosetta Stone, it is not a port, but a parallel project that was developed at the same time.

Action
1991
Double Dragon II: The Revenge
NES

Double Dragon II: The Revenge

Double Dragon II: The Revenge is a 1988 beat 'em up video game developed and published by Technōs Japan for arcades. It is the first sequel to Double Dragon "Double Dragon (video game)"), released during the previous year. The sequel involves Billy and Jimmy Lee in a mission to avenge Billy's girlfriend Marian after she is shot to death by the Black Warriors leader Willy, who is retaliating against the Lee brothers after his defeat at the end of the previous game. Double Dragon II was initially developed as an upgrade kit for the original Double Dragon, but evolved into a stand-alone game due to an increase in memory size, resulting in the developers reusing assets for both games. A distinct version of the same name "Double Dragon II: The Revenge (NES video game)") was released for the Nintendo Entertainment System.

Action
1989
Double Dragon
SMS

Double Dragon

Double Dragon#cite_note-17)#cite_note-18) is a 1987 beat 'em up video game developed by Technōs Japan and published by Taito for arcades. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting. Double Dragon introduced several additions to the _Kunio-kun_belt scroll beat 'em up formula, such as a continuous side-scrolling world adding a sense of progression, two-player cooperative gameplay, the ability to arm oneself with an enemy's weapon after disarming them, and the use of cutscenes to give it a cinematic look and feel.

Action
1988

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