Wrestling
4 games

WWF WrestleMania: The Arcade Game
Shortly after the game was released, Midway executive Roger Sharpe claimed that Adam Bomb appears in the game. Many years later, developer Sal DiVita confirmed that Adam Bomb was a hidden character, but also stated that the character in the game was not fully completed. Ports were developed for Mega Drive/Genesis, 32X, Super NES, PlayStation, Sega Saturn, and MS-DOS. The Super NES release omits Bam Bam Bigelow and Yokozuna. When the maximum of three characters are on screen simultaneously, the game slows down. It also lacks several voice and commentary samples and damage taken by in-game fighters from attacks was reduced. The Genesis version retains most of the voice and commentary samples from the arcade and allows for four wrestlers on-screen, also with slow down. The 32X release is similar to the standard Genesis version, but with improved graphics and audio.

WCW/nWo Revenge
WCW/nWo Revenge is a professional wrestling video game developed by Asmik Ace Entertainment and AKI Corporation and released by THQ in 1998 for the Nintendo 64game console. It is the sequel to 1997's WCW vs. nWo: World Tour. Like its predecessor, Revenge features AKI's proprietary grappling system; as well as heavily improved graphics, a championship mode, and a large roster of wrestlers (real and fictional). Revenge gained critical praise and tremendous commercial success. According to a 1999 article by IGN, Revenge was the best-selling wrestling game for the N64 console, and at the time, was the top selling third-partyNintendo game ever. Revenge was the last AKI-developed WCW game for the Nintendo 64. The next AKI wrestling game released for the console, WWF WrestleMania 2000 "WWF WrestleMania 2000 (video game)"), sported THQ's newly acquired World Wrestling Federation (WWF) license.

WWF WrestleMania 2000
WWF WrestleMania 2000 is a professional wrestling video game released in 1999 on the Nintendo 64 (N64) console. It was based on the World Wrestling Federation's (WWF, now WWE) annual pay-per-view, WrestleMania. Despite the fact that this game is based upon WrestleMania 2000, the game was released five months prior (and four months prior on the Game Boy Color) to the actual PPV itself, therefore resulting in the game using the stage design from the 1999 event, WrestleMania XV, instead. Released at the height of the WWF's Attitude Era, WrestleMania 2000 was the first WWF game released by THQ. The WWF ended its long relationship with Acclaim Entertainment after witnessing the video game success of its competitor, World Championship Wrestling (WCW), on behalf of THQ. WrestleMania 2000 shares its game engine with the Japan-only release Virtual Pro Wrestling 2: Ōdō Keishō. The game would be followed with a sequel WWF No Mercy in 2000.

WWF No Mercy
WWF No Mercy is a professional wrestlingvideo game released in 2000 by THQ for the Nintendo 64. It is based on the World Wrestling Federation (WWF, now WWE) and is named after the WWF's annual event of the same name. Developed by Asmik Ace Entertainment and AKI Corporation, No Mercy is the last in a series of Nintendo 64 wrestling games from the companies that started with WCW vs. nWo: World Tour. No Mercy features various improvements over its predecessor, 1999's WWF WrestleMania 2000 "WWF WrestleMania 2000 (video game)"), such as improved graphics, a "Championship" mode that allows players to participate in various branching storylines "Angle (professional wrestling)"), and a more in-depth character creation mode. The improvements made to the game, combined with the series' vaunted gameplay and controls garnered praise from critics upon release. Nevertheless, the game was faulted by some for its blocky graphics, slowdown and the difficulty level of computer-controlled opponents.
Browse our collection of 4 Wrestling retro games, all playable instantly in your browser. No download required. Play classic games online in your browser and save your progress anytime.